Devlog
- November 18, 2025 by Pradyum22#PostMortem, #DevLog, #FinalWeek, #CatFishWell, this has been quite the journey this quarter. This game reflects my mental state this quarter: Complete Chaos! But had to say it's been fun making it and play-testing it! This week I was mostly... Continue reading

- November 11, 2025 by H0zay#devlog, #cat, #catfishing, #ui, #designWhat's up everyone?! This week I added the UI to the shared project, so the character controller, enemy AI, and UI are now all working together. The main menu and pause systems are connected and fully... Continue reading
- October 21, 2025 by H0zay#cats, #ui, #main menu, #Paws, #FishingHi everyone! This week’s DevLog is going to be shorter, I was I was sick for most of the week, but here's what I got for you! 🎮 Main Menu Prototype I put together a very rough draft of the main m... Continue reading










